3D · Hard-surface modeling
Half-Life — Gravity Gun
A low-poly recreation of the Gravity Gun from Half-Life 2, balancing a recognisable silhouette with detailed metallic surfaces.
The brief
Preserve visual fidelity while exploring mesh optimisation and materials for real-time presentation.
The approach
Modeled in Blender, baked and rendered in Marmoset Toolbag, and textured in Substance Painter. The material and lighting studies focus on complex metal surfaces and a convincing finish.




Personal fan project by Matias Valenzi. Not an official Valve production.