Unity · Environment design
Star Wars — Worldbuilding
A fan environment bringing characters, architecture and terrain into a coherent sci-fi setting.
The brief
Create a sense of scale and a recognisable visual identity across an explorable desert environment.
The approach
I developed the characters, terrain and architectural elements, then shaped the atmosphere with skybox, lighting and colour grading. Unity Recorder captures the resulting environment.








Personal fan project. Worldbuilding and visual development by Matias Valenzi. Not an official Star Wars production.